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Architrion VI Spec Sheet

WORK ENVIRONMENT
Interface:
    - Prompt with step by step instructions
    - Movable or fixed tool palettes
    - Tear-off palettes
    - On-Screen icon identification
    - Status Bar gives quick access to environment settings.
General:
    - Floating point Accuracy
    - Unified 3D/2D environment
    - Multiple views with independent viewing controls
    - User definable workplanes.
    - Create and edit models and drawings in any 3D view including section
    - Central Preferences panel lets you customize your environment completely
    - Discrimination tools for easy navigation and selection in large projects
    - Visual filters by type, color, layer, material, workplane and location in space
    - Polar or Cartesian grid system.
    - Real World Coordinates
    - Metric and Imperial units
    - Custom zoom control.
    - Smart cursor with automatic detection of logical construction points for snapping. Cursor detects line, arc and curves endpoints, walls and openings corners, intersections, reference points. Tangency, perpendicularity and surfaces are also detected automatically.
    - 256 layers managed by groups. Layers can be Active/Inactive, Visible Invisible. Layers can be named.
    - Automatic save and backup.

DESIGN AND DRAWING ELEMENTS
    - Smart walls with end or face alignment, automatic connection and intelligent wall intersection cleanup.
    - Geometric and free form openings in any 3D element, insert modify and heal.
    - Automatic stair creation utility.
    - True ACIS®-based 3D solid elements
    - Multiple 3D primitives; blocks, spheres, cylinders, cones, torus.
    - Boolean operations; addition subtraction, intersection, limitation, inverse intersection
    - Extrusion along path, revolution,Line single or linked, construction lines, reference points, arcs, circles, rectangles, polygons, bezier and splines, ellipses.
    - Nurbs-based complex surfaces
    - Linear angular and circular dimensioning tools, individual, chained or datum mode.
    - Fully customizable dimensions.
    - Associative dimensioning.
    - Hatching bitmap and vectorial fills
    - Associative Hatching
    - Text with control for font, size and style. Import text files.
    - Measure distances, areas and volumes.
    - Picker tool. Click on an element and get the tool or attributes that was used.

EDITING
    - Trim 3D and 2D elements to one another in space.
    - 3D and 2D fillet and chamfer.
    - Hierarchical grouping.
    - Move, distribute, rotate, duplicate, symmetry, scale, stretch, clone, reshape.
    - Advanced object distribution
    - Recreate an element, while maintaining geometrical constraints.
    - Interference resolving.
    - Intelligent, fully parametric frames and symbols without parametric programming Frames automatically adjust to opening size.
    - Symbols and frames display and print differently according to zoom and scale.
    - Wall library with optional construction material, connection priority and texture.
    - Quick editing of geometry and attributes by double-clicking elements.
    - Design-TrackTM Lets the user maintain design intentions. Design-Track will remember each step the user takes in his design and adjust position, number and shape of objects depending on action taken on other objects. Some examples are: Automatic stairs, 3D column grids, opening number and proportion based on walls, automatic distribution of repeating elements based on space available.
    - SmartDraftTM extracts plans and sections from your model as you specify.
    - Open API

VISUALIZATION
    - Wireframe working axonometric, plan, section and isometric views.
    - Perspectives: Conical , spherical and axonometric and elevations.
    - Isometric views. Predefined and user-defined.
    - Site plan
    - Vectorial hidden-lines perspectives.
    - Fast turntable visualization
    - Extraction of sections
    - Unlimited number of light sources. Point distant, spot ambient and eye.
    - Integrated rendering flat, Gouraud, Phong, Preview and Ray tracing algorithms. Materials and textures described by intuitive procedural shading components: Color, surface reflection, transparency and displacement.
    - Library of Architectural texture maps.

OUTPUT
    - Supports HPGL, HPGL/2 and Postcript formats.
    - Dynamic page layout facility.
    - Multiple output scales for the same document.
    - Optional automatic update of all output documents.

COMPATIBILITY
    - Read Architrion 5.8 (and earlier) file format
    - Read and Write DXF and DWG file formats
    - Renderings can be saved in TIFF or TARGA formats.

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Updated February 20, 1997
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